

Enables rockstar mission soundtrack when starting a round You can use the GTAV_Zombie.ini to customize features and set keybinds

Tweaks to enemy strength and difficulty on higher rounds.Tweaks to enemy combat behavior and new realistic zombie animations.Headshots and bullet damage now award money.Ported all menus to use NativeUI instead of the now obsolete.Updated for compatibility with ScriptHookVDotNet 2.0 - 2.1.Zombies attack the player while in a vehicle.Added options to toggle weapon progression and whether world peds should join the fight.Fixed a bug causing crashes in some cases.The script is no longer round based (A popular request).Fixed an issue where zombies would stop spawning/li>.Fixes for a problem that was showing the wrong prices for ammo.Improvements to spawning logic - Fixed bug where enemies stop spawning.Added the round based version as a separate assembly Removed non- round based version and other files to avoid confusion (this will be merged into the single dll).Added the sawed- off shotgun as a buyable weapon.Added a leaderboard with rounds survived, kills headshots etc.Airdrops take 10 seconds longer to expire.Fixed an issue that was causing FPS to drop on higher rounds.Fixed crashing issues related to WCF message quotas.
